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杂志扫描图《星际争霸II》人类细节透露

杂志扫描图《星际争霸II》人类细节透露

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  德国游戏杂志Gamestar显然得到了不少一手资料。这一次,让我们来看看地形可能带来的影响。根据之前的报道我们已经得知,生产队列的最大限额是5个,高大的灌木从和植物可以为小型单位提供掩护,甚至完全隐藏他们。
  而新披露的游戏特征显示,战斗单位可以毁坏地图上的某些元素,例如石头。利用这些特征你完全可以自由发挥游戏。例如打通一个匝道,从侧面偷袭敌人。在单人模式里可以使用英雄,不过与魔兽3有区别的是,英雄没有经验值,仅仅能提供特殊能力。
  另外,杂志上也披露了一些关于Protoss族和Terran族的细节


Protoss族
1.“传送门(Gateways)" 可以升级为"星际之门(Warp Gates)"。拥有持续30秒的攻击能力,但是需要5秒作为装弹缓冲,在缓冲期间只能被动挨打,没有还手能力。
2.相位炮单位如果耗尽能源就会消失。
3.建造空军基地(Cybernetics core)之后才可以制造追踪者(Stalkers),灵魂猎人(Soul Hunters)和不朽者(Immortals)。
4.光明圣堂武士(High Templar)仍然拥有闪电技能(Psionic Storm),在特定区域内持续时间可长达15秒。
5.有观察站,并且作为中立单位存在。它可以扩大玩家视野,但是能够被任意玩家操纵。
6.曙光执政官(Twilight Archon)到目前为止还没有特殊能力。
7.防护电池(Shield batteries)将不会出现在游戏中,至少beta版本如此。
8.巨人(The Colossus)的建造时间是Reaver的两倍。
9.星辰遗物(Star Relics)现在拥有了Hallucination spell技能。
10.母船(Mothership)的建造费用为400矿,400气。它有两个主要的升级项目,分别耗费300矿,300气。也就是说完全升级的话,需要1000个单位的矿和气。
Terran族
1.军营和工厂现在拥有了反应堆和技术中心插件。
2.传感器整流罩(Sensor Dome)可以让你看到敌人的单位,在一个大半径的圆上(显示为一个绿色层)为红色圆点(即使在没有被侦察过的区域也可以),不过由什么单位来使用这个技能还没有被披露.
3.眼镜蛇(Cobra)单位可以同时攻击空中和地面.
4.战斗巡洋舰(Battle Cruisers)有两种能力。Yamato gun和Plasma torpedos。Yamato gun和原来介绍的基本相同,但是Plasma torpedos是一种新武器,适合做大面积的地面攻击。不过这两种能力只能任选其一。
5.海盗船(Vikings)可以攻击空中单位,但是护甲比其他飞行单位要少。
6.收割者(Reapers)拥有了定时炸弹技能,可以把炸弹附着到对方单位或建筑物上,引爆时间30秒。但是这段时间内,炸弹可以被摧毁。
7.行星要塞(Planetary Fortress)还没有被决定是否拥有对空能力。
8.雷神(Thor)的特殊能力是远程大炮,如果能凑齐4门火炮的话,可以达到一定的攻击效果,不过最好是打完就跑,因为它们的对空能力实在是太弱了。
9.救护兵单位是否加入还没有被最终决定。
鉴谚:思所以危则安,思所以乱则治,思所以亡则存。

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[神族]

1.Gateways can be upgraded to 'Warp Gates' which allow units to be warped in anywhere there is Pylon energy. It takes 30 seconds to teleport a unit in total. At the destination, a unit will take 5 seconds to completely warp in . During this time, the unit is vulnerable to attack and cannot retaliate.
2.Phase cannons will disappear if they are in energy form and are out of pylon power.
3.The Cybernetics core will unlock Stalkers, Soul Hunters and Immortals.
4.High Templar still has Psionic Storm. In addition to this, they can cast a type of stasis field that will last 15 seconds
5.There are observatories that start out as neutral structures which will give large vision radius when captured by a player.
6.The Twilight Archon has no special abilities as of yet.
7.Shield batteries will not be in the game. This may change if there is a demand for it during beta tests..
8.The Colossus costs about 2 times as much as a Reaver will.
9.Star Relics have the ability to cloak units underneath them like the Arbiter. They will remain visible while cloaking all units underneath. The difference from Arbiters is that they must remain stationary (units underneath may move).
10.Star Relics now have Hallucination spell.
11.Star Relics have a Detonate ability. It allows them lock a blue beam onto an enemy unit. If it remains locked on that unit for some seconds, the unit will explode. You can escape by fleeing, or if the 12.Star Relic is destroyed in time.
13.The cost for the Mothership is 400 minerals, 400 gas and 10 unit supply. It has two separate upgrades which cost 300 minerals and 300 gas each, totaling 1000 minerals and gas.

[人族]

1.The command center can carry 5 SCV's while lifting off.
2.The Barracks and factory can have the tech center and reactor add-ons.
3.The Sensor Dome will let you see enemy units in a large radius (shown by a green layer) as red dots (even in undiscovered territory) but the type of unit is not revealed.
4.The Cobra unit can attack both air and ground.
5.Battle Cruisers have two abilities. The Yamato gun similar to the original and a new 'Plasma torpedos' which deal area of effect damage to ground units. Only one can be chosen over the other.
6.Vikings in mech form (ground) can actually attack air units too but have less armor than in their fighter form.
7.Reapers have a time bomb ability. It lets them attach a bomb to a unit or building which takes 30 seconds to detonate. During this time, the bomb can be destroyed. There is a red timer bar that shows how long till it detonates. It does a lot of damage.
8.It hasn't been decided yet whether the Planetary Fortress can also attack air units.
9.Thor's special ability is an 'Artillery Strike'. Can do area of effect damage over a long distance using 4 cannons. Weak to air attack as he is slow and takes a long time to turn around to flee.
10.Ghost's snipe ability can take down smaller units like marines, zerglings, hydras? They have an ability that lets them call in for re-enforcements up to 8 marines at once.
11.The return of Medics has not been decided yet.
鉴谚:思所以危则安,思所以乱则治,思所以亡则存。

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英文呀 看不懂= =

请求翻译。。

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